[Definition] titleIds = 0005000010176900,0005000010176A00,0005000010162B00 name = "Splatoon - 854x480" version = 2 [TextureRedefine] # tv width = 1280 height = 720 formatsExcluded = 0x19,0x1a overwriteWidth = 854 overwriteHeight = 480 [TextureRedefine] # tv width = 1280 height = 720 formats = 0x19,0x1a overwriteFormat = 0x1f overwriteWidth = 854 overwriteHeight = 480 [TextureRedefine] # half-res alpha width = 640 height = 360 formatsExcluded = 0x41a,0x431 # exclude obvious textures; 41a exclude is broken atm, stage previews don't show overwriteWidth = 427 overwriteHeight = 240 [TextureRedefine] # quarter-res alpha width = 320 height = 180 overwriteWidth = 214 overwriteHeight = 120 [TextureRedefine] # squid sisters width = 1024 height = 576 overwriteWidth = 683 overwriteHeight = 384 [TextureRedefine] # gamepad width = 854 height = 480 overwriteWidth = 854 overwriteHeight = 480 [TextureRedefine] # zoom blur width = 512 height = 288 overwriteWidth = 342 overwriteHeight = 192 [TextureRedefine] # sub zoom blur width = 448 height = 252 overwriteWidth = 299 overwriteHeight = 168 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8; Disabled because of current graphic pack scaling bugs width = 128 height = 128 formats = 0x41a #overwriteWidth = 85 #overwriteHeight = 85 [TextureRedefine] # player icon - GL_RGBA8; Disabled because of current graphic pack scaling bugs width = 256 height = 256 formats = 0x1a #overwriteWidth = 171 #overwriteHeight = 171 [TextureRedefine] # player name - GL_RGBA8 width = 128 height = 32 formats = 0x1a overwriteWidth = 85 overwriteHeight = 21 [TextureRedefine] # multiplayer width = 848 height = 480 overwriteWidth = 854 overwriteHeight = 480 [TextureRedefine] # half-res alpha (multiplayer) width = 424 height = 240 overwriteWidth = 427 overwriteHeight = 240 [TextureRedefine] # a bloom mip width = 160 height = 90 formats = 0x816 overwriteWidth = 107 overwriteHeight = 60