[Definition] titleIds = 0005000010110E00,0005000010145000,0005000010144F00 name = "Super Smash Bros. for Wii U - 854x480" version = 2 [TextureRedefine] # tv width = 1920 height = 1080 overwriteWidth = 854 overwriteHeight = 480 [TextureRedefine] # half-res width = 960 height = 540 overwriteWidth = 427 overwriteHeight = 240 [TextureRedefine] # q-res width = 480 height = 270 overwriteWidth = 214 overwriteHeight = 120 [TextureRedefine] # o-res width = 240 height = 135 overwriteWidth = 107 overwriteHeight = 60 [TextureRedefine] # half-res 2 width = 120 height = 67 overwriteWidth = 53 overwriteHeight = 30 [TextureRedefine] # q-res 2 width = 60 height = 33 overwriteWidth = 27 overwriteHeight = 15 [TextureRedefine] # o-res 2 width = 30 height = 16 overwriteWidth = 13 overwriteHeight = 7 [TextureRedefine] # o-res 3 width = 8 height = 1 overwriteWidth = 4 overwriteHeight = 0 [TextureRedefine] # 2nd width = 820 height = 410 overwriteWidth = 365 overwriteHeight = 182 [TextureRedefine] # 3rd width = 730 height = 365 overwriteWidth = 325 overwriteHeight = 162 [TextureRedefine] # 4th width = 420 height = 210 overwriteWidth = 187 overwriteHeight = 93 [TextureRedefine] # gamepad width = 854 height = 480 #overwriteWidth = 854 #overwriteHeight = 480